It's a blog! Mainly of book reviews.
Goldsmith's anti-Sentimental play so far seems very much typical of the era: Who's gonna marry whom? Meddling parents, feckless oldest son...
The cigar chomping No.1 ace Spitfire pilot of WWII and defender against incessant waves of Nazi ninja paratroopers is a monkey - code name Ack-Ack Macaque. If that doesn't on it's own make you want to read this book then I suspect it's not for you. But! There's more! Way more. Nuclear powered airships. Conspiracies. The Prince of Wales. Bad Facelift Man. A weird cult. Possible armageddon. A rocket to Mars. Well, I don't want to mention all the fun stuff - let's leave some surprises.
My only complaint is that such an amazing title character really should have more time in his own book. Still, there are two more novels and a couple of shorts in this omnibus.
Imagine, if you will, "...a bunch of...nerdy-ass voice actors sit around and play Dungeons & Dragons." Live. On the internet. Every Thursday night. They call the show Critical Role and their group of disparate and sometimes desperate adventurers, Vox Machina because they like bad puns. But those adventures took place in private for over a year before they were persuaded to go public by Queen of the Nerds, Felica Day herself. Implausibly, their ridiculously niche netcast becomes so popular that they can fill actual theatres for episodes with a paying public audience, sell mountains of merchandise and drown in unsolicited fan art contributions, the best of which end up in a printed book. But that's not all - a synopsis of the early, unbroadcast adventures of the crazy Machine Voice adventuring party (did they really mean Vox Ex Machina?) isn't enough for the rabid fans. A six issue e-comic series is produced and eventually gets two print omnibus editions - one is a limited edition hardback in a slip-case, bound in faux leather, with some bonus material at the back. It cost a fortune but it seems to have sold out. And this is it.
Vox Machina: Origins has artwork that captures the characters well and some neat graphic techniques that evoke tabletop fantasy roleplaying really well and the story itself tackles how this group of more or less crazy future savers of the world met whilst trying to get paid for figuring out how a swamp ended up cursed. Unfortunately, it's too short. Whilst the actual adventure of the cursed swamp is brought to a satisfactory conclusion, two of the legendary group don't appear in the story at all. They must have joined later. Hopefully there will be more Origins to come in the future.
Look, seriously, this is all true:
I've listened to the entire first campaign. All several hundred hours of it. Some of it more than once. Keyleth is the best. The cows were awesome. "We're basically gods," was the most hilariously, serendipitously ironic statement I've ever heard. Zara was fabulous. So was Gilmore. The black-powder salesman was stupendous. I am super-nerdy. Get over it.
More shocking revelations and a macaque that's now out for revenge...involving two Colts, several grenades and a bazooka.
This raid on a secure facility where monkey experiments take place is not quite like any other you've read about...
Often Caesar hatches a nefarious plan to conquer the one small village of Indomitable Gauls that still holds out against the Roman invaders. More rarely our heroes get caught up in an external conflict for some reason - and that's what happens the day Chief Vitalstatistix' only fear comes to pass - and it's a conflict of a scale and type not even Getafix could anticipate!
This is pure, distilled Uderzo, whimsical, fantastical and of course, down right silly, perfectly fitting for his last Asterix album. So long, Uderzo - you, along with your great friend, Goscinny, have entertained (and even educated) me as long as I've been reading independently and will no doubt bring me much fun in the future, too, even though there will be no new stories from you. The existing ones still delight every time. I hope your successors can retain the spirit of the little village on the coast of Armorica back in 50 B.C. as they bring us new adventures of Asterix and Obelix. I'll find out soon enough.